title: Test Model
version: 1.0
license: GPL 3+
tags: dev

asset model.thing.possessed {
    path = "boblampclean.md5mesh"
    
    front <1, 0, 0>
    up    <0, 0, 1>
    
    group material.@0 {
        heightMap   = "bodyheights.png"
        #emissiveMap = "bodyemission.png"
    } 
    #group material.@5 {
    #    heightMap = "bodyheights.png"
    #    emissiveMap = "bodyemission.png"
    #}

    group animation {
        state POSS_STND {
            sequence @0 { timeline <0, 5, 10> }
        }
    }
}
